pub struct OverlordEventSpawnEntity {
pub id: EntityId,
pub entity_template_id: EntityTemplateId,
pub position: Coordinates,
pub entity_team: EntityTeam,
pub has_big_hp_bar: bool,
pub entity_attributes: EntityAttributes,
}Fields§
§id: EntityId§entity_template_id: EntityTemplateId§position: Coordinates§entity_team: EntityTeam§has_big_hp_bar: bool§entity_attributes: EntityAttributesTrait Implementations§
Source§impl Clone for OverlordEventSpawnEntity
impl Clone for OverlordEventSpawnEntity
Source§fn clone(&self) -> OverlordEventSpawnEntity
fn clone(&self) -> OverlordEventSpawnEntity
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl CustomType for OverlordEventSpawnEntity
impl CustomType for OverlordEventSpawnEntity
Source§impl Debug for OverlordEventSpawnEntity
impl Debug for OverlordEventSpawnEntity
Source§impl EventStruct<OverlordEvent> for OverlordEventSpawnEntity
impl EventStruct<OverlordEvent> for OverlordEventSpawnEntity
fn from_enum(e: OverlordEvent) -> Self
fn to_enum(self) -> OverlordEvent
Source§impl PartialEq for OverlordEventSpawnEntity
impl PartialEq for OverlordEventSpawnEntity
impl Eq for OverlordEventSpawnEntity
impl StructuralPartialEq for OverlordEventSpawnEntity
Auto Trait Implementations§
impl Freeze for OverlordEventSpawnEntity
impl RefUnwindSafe for OverlordEventSpawnEntity
impl Send for OverlordEventSpawnEntity
impl Sync for OverlordEventSpawnEntity
impl Unpin for OverlordEventSpawnEntity
impl UnwindSafe for OverlordEventSpawnEntity
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<T> FutureExt for T
impl<T> FutureExt for T
§fn with_context(self, otel_cx: Context) -> WithContext<Self>
fn with_context(self, otel_cx: Context) -> WithContext<Self>
§fn with_current_context(self) -> WithContext<Self>
fn with_current_context(self) -> WithContext<Self>
§impl<T> FutureExt for T
impl<T> FutureExt for T
§fn with_context(self, otel_cx: Context) -> WithContext<Self>
fn with_context(self, otel_cx: Context) -> WithContext<Self>
§fn with_current_context(self) -> WithContext<Self>
fn with_current_context(self) -> WithContext<Self>
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
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fn in_current_span(self) -> Instrumented<Self>
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impl<T> IntoRequest<T> for T
§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T in a tonic::Request§impl<L> LayerExt<L> for L
impl<L> LayerExt<L> for L
§fn named_layer<S>(&self, service: S) -> Layered<<L as Layer<S>>::Service, S>where
L: Layer<S>,
fn named_layer<S>(&self, service: S) -> Layered<<L as Layer<S>>::Service, S>where
L: Layer<S>,
Applies the layer to a service and wraps it in [
Layered].