pub struct OverlordEventSetAbilityGachaWishlist {
pub ability_ids: Vec<AbilityId>,
}Fields§
§ability_ids: Vec<AbilityId>Trait Implementations§
Source§impl Clone for OverlordEventSetAbilityGachaWishlist
impl Clone for OverlordEventSetAbilityGachaWishlist
Source§fn clone(&self) -> OverlordEventSetAbilityGachaWishlist
fn clone(&self) -> OverlordEventSetAbilityGachaWishlist
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl CustomType for OverlordEventSetAbilityGachaWishlist
impl CustomType for OverlordEventSetAbilityGachaWishlist
Source§impl EventStruct<OverlordEvent> for OverlordEventSetAbilityGachaWishlist
impl EventStruct<OverlordEvent> for OverlordEventSetAbilityGachaWishlist
fn from_enum(e: OverlordEvent) -> Self
fn to_enum(self) -> OverlordEvent
Source§impl PartialEq for OverlordEventSetAbilityGachaWishlist
impl PartialEq for OverlordEventSetAbilityGachaWishlist
Source§fn eq(&self, other: &OverlordEventSetAbilityGachaWishlist) -> bool
fn eq(&self, other: &OverlordEventSetAbilityGachaWishlist) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Eq for OverlordEventSetAbilityGachaWishlist
impl StructuralPartialEq for OverlordEventSetAbilityGachaWishlist
Auto Trait Implementations§
impl Freeze for OverlordEventSetAbilityGachaWishlist
impl RefUnwindSafe for OverlordEventSetAbilityGachaWishlist
impl Send for OverlordEventSetAbilityGachaWishlist
impl Sync for OverlordEventSetAbilityGachaWishlist
impl Unpin for OverlordEventSetAbilityGachaWishlist
impl UnwindSafe for OverlordEventSetAbilityGachaWishlist
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<T> FutureExt for T
impl<T> FutureExt for T
§fn with_context(self, otel_cx: Context) -> WithContext<Self>
fn with_context(self, otel_cx: Context) -> WithContext<Self>
§fn with_current_context(self) -> WithContext<Self>
fn with_current_context(self) -> WithContext<Self>
§impl<T> FutureExt for T
impl<T> FutureExt for T
§fn with_context(self, otel_cx: Context) -> WithContext<Self>
fn with_context(self, otel_cx: Context) -> WithContext<Self>
§fn with_current_context(self) -> WithContext<Self>
fn with_current_context(self) -> WithContext<Self>
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T in a tonic::Request§impl<L> LayerExt<L> for L
impl<L> LayerExt<L> for L
§fn named_layer<S>(&self, service: S) -> Layered<<L as Layer<S>>::Service, S>where
L: Layer<S>,
fn named_layer<S>(&self, service: S) -> Layered<<L as Layer<S>>::Service, S>where
L: Layer<S>,
Applies the layer to a service and wraps it in [
Layered].