pub struct OverlordEventAddCharacterToParty {
pub character_id: Uuid,
}Fields§
§character_id: UuidTrait Implementations§
Source§impl Clone for OverlordEventAddCharacterToParty
impl Clone for OverlordEventAddCharacterToParty
Source§fn clone(&self) -> OverlordEventAddCharacterToParty
fn clone(&self) -> OverlordEventAddCharacterToParty
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl CustomType for OverlordEventAddCharacterToParty
impl CustomType for OverlordEventAddCharacterToParty
Source§impl EventStruct<OverlordEvent> for OverlordEventAddCharacterToParty
impl EventStruct<OverlordEvent> for OverlordEventAddCharacterToParty
fn from_enum(e: OverlordEvent) -> Self
fn to_enum(self) -> OverlordEvent
Source§impl PartialEq for OverlordEventAddCharacterToParty
impl PartialEq for OverlordEventAddCharacterToParty
Source§fn eq(&self, other: &OverlordEventAddCharacterToParty) -> bool
fn eq(&self, other: &OverlordEventAddCharacterToParty) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Eq for OverlordEventAddCharacterToParty
impl StructuralPartialEq for OverlordEventAddCharacterToParty
Auto Trait Implementations§
impl Freeze for OverlordEventAddCharacterToParty
impl RefUnwindSafe for OverlordEventAddCharacterToParty
impl Send for OverlordEventAddCharacterToParty
impl Sync for OverlordEventAddCharacterToParty
impl Unpin for OverlordEventAddCharacterToParty
impl UnwindSafe for OverlordEventAddCharacterToParty
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<T> FutureExt for T
impl<T> FutureExt for T
§fn with_context(self, otel_cx: Context) -> WithContext<Self>
fn with_context(self, otel_cx: Context) -> WithContext<Self>
§fn with_current_context(self) -> WithContext<Self>
fn with_current_context(self) -> WithContext<Self>
§impl<T> FutureExt for T
impl<T> FutureExt for T
§fn with_context(self, otel_cx: Context) -> WithContext<Self>
fn with_context(self, otel_cx: Context) -> WithContext<Self>
§fn with_current_context(self) -> WithContext<Self>
fn with_current_context(self) -> WithContext<Self>
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T in a tonic::Request§impl<L> LayerExt<L> for L
impl<L> LayerExt<L> for L
§fn named_layer<S>(&self, service: S) -> Layered<<L as Layer<S>>::Service, S>where
L: Layer<S>,
fn named_layer<S>(&self, service: S) -> Layered<<L as Layer<S>>::Service, S>where
L: Layer<S>,
Applies the layer to a service and wraps it in [
Layered].