pub enum PrepareFightType {
PVEFight,
PVPFight {
fight_id: FightTemplateId,
pvp_state: Box<PVPState>,
},
RetryBossFight,
DungeonFight {
dungeon_id: DungeonTemplateId,
difficulty: i64,
},
ForfeitDungeonFight,
SingleFight {
fight_templated_id: FightTemplateId,
},
}Variants§
PVEFight
PVPFight
RetryBossFight
DungeonFight
ForfeitDungeonFight
SingleFight
Fields
§
fight_templated_id: FightTemplateIdTrait Implementations§
Source§impl Clone for PrepareFightType
impl Clone for PrepareFightType
Source§fn clone(&self) -> PrepareFightType
fn clone(&self) -> PrepareFightType
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PrepareFightType
impl Debug for PrepareFightType
Source§impl<'de> Deserialize<'de> for PrepareFightType
impl<'de> Deserialize<'de> for PrepareFightType
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl From<PrepareFightType> for JsValuewhere
PrepareFightType: Serialize,
impl From<PrepareFightType> for JsValuewhere
PrepareFightType: Serialize,
Source§fn from(value: PrepareFightType) -> Self
fn from(value: PrepareFightType) -> Self
Converts to this type from the input type.
Source§impl FromWasmAbi for PrepareFightTypewhere
Self: DeserializeOwned,
impl FromWasmAbi for PrepareFightTypewhere
Self: DeserializeOwned,
Source§impl IntoWasmAbi for PrepareFightTypewhere
PrepareFightType: Serialize,
impl IntoWasmAbi for PrepareFightTypewhere
PrepareFightType: Serialize,
Source§impl JsonSchema for PrepareFightType
impl JsonSchema for PrepareFightType
Source§fn schema_name() -> String
fn schema_name() -> String
The name of the generated JSON Schema. Read more
Source§fn schema_id() -> Cow<'static, str>
fn schema_id() -> Cow<'static, str>
Returns a string that uniquely identifies the schema produced by this type. Read more
Source§fn json_schema(generator: &mut SchemaGenerator) -> Schema
fn json_schema(generator: &mut SchemaGenerator) -> Schema
Generates a JSON Schema for this type. Read more
§fn is_referenceable() -> bool
fn is_referenceable() -> bool
Whether JSON Schemas generated for this type should be re-used where possible using the
$ref keyword. Read moreSource§impl OptionFromWasmAbi for PrepareFightTypewhere
Self: DeserializeOwned,
impl OptionFromWasmAbi for PrepareFightTypewhere
Self: DeserializeOwned,
Source§impl OptionIntoWasmAbi for PrepareFightTypewhere
PrepareFightType: Serialize,
impl OptionIntoWasmAbi for PrepareFightTypewhere
PrepareFightType: Serialize,
Source§impl PartialEq for PrepareFightType
impl PartialEq for PrepareFightType
Source§impl RefFromWasmAbi for PrepareFightTypewhere
Self: DeserializeOwned,
impl RefFromWasmAbi for PrepareFightTypewhere
Self: DeserializeOwned,
Source§type Abi = <JsType as RefFromWasmAbi>::Abi
type Abi = <JsType as RefFromWasmAbi>::Abi
The Wasm ABI type references to
Self are recovered from.Source§type Anchor = SelfOwner<PrepareFightType>
type Anchor = SelfOwner<PrepareFightType>
The type that holds the reference to
Self for the duration of the
invocation of the function that has an &Self parameter. This is
required to ensure that the lifetimes don’t persist beyond one function
call, and so that they remain anonymous.Source§impl Serialize for PrepareFightType
impl Serialize for PrepareFightType
Source§impl Tsify for PrepareFightType
impl Tsify for PrepareFightType
const DECL: &'static str = "export type PrepareFightType = \"PVEFight\" | { PVPFight: { fight_id: FightTemplateId; pvp_state: PVPState } } | \"RetryBossFight\" | { DungeonFight: { dungeon_id: DungeonTemplateId; difficulty: number } } | \"ForfeitDungeonFight\" | { SingleFight: { fight_templated_id: FightTemplateId } };"
const SERIALIZATION_CONFIG: SerializationConfig
type JsType = JsType
fn into_js(&self) -> Result<Self::JsType, Error>where
Self: Serialize,
fn from_js<T>(js: T) -> Result<Self, Error>
Source§impl VectorFromWasmAbi for PrepareFightTypewhere
Self: DeserializeOwned,
impl VectorFromWasmAbi for PrepareFightTypewhere
Self: DeserializeOwned,
type Abi = <JsType as VectorFromWasmAbi>::Abi
unsafe fn vector_from_abi(js: Self::Abi) -> Box<[Self]>
Source§impl VectorIntoWasmAbi for PrepareFightTypewhere
PrepareFightType: Serialize,
impl VectorIntoWasmAbi for PrepareFightTypewhere
PrepareFightType: Serialize,
type Abi = <JsType as VectorIntoWasmAbi>::Abi
fn vector_into_abi(vector: Box<[Self]>) -> Self::Abi
Source§impl WasmDescribeVector for PrepareFightType
impl WasmDescribeVector for PrepareFightType
impl Eq for PrepareFightType
impl StructuralPartialEq for PrepareFightType
Auto Trait Implementations§
impl Freeze for PrepareFightType
impl RefUnwindSafe for PrepareFightType
impl Send for PrepareFightType
impl Sync for PrepareFightType
impl Unpin for PrepareFightType
impl UnwindSafe for PrepareFightType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<T> FutureExt for T
impl<T> FutureExt for T
§fn with_context(self, otel_cx: Context) -> WithContext<Self>
fn with_context(self, otel_cx: Context) -> WithContext<Self>
§fn with_current_context(self) -> WithContext<Self>
fn with_current_context(self) -> WithContext<Self>
§impl<T> FutureExt for T
impl<T> FutureExt for T
§fn with_context(self, otel_cx: Context) -> WithContext<Self>
fn with_context(self, otel_cx: Context) -> WithContext<Self>
§fn with_current_context(self) -> WithContext<Self>
fn with_current_context(self) -> WithContext<Self>
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T in a tonic::Request§impl<L> LayerExt<L> for L
impl<L> LayerExt<L> for L
§fn named_layer<S>(&self, service: S) -> Layered<<L as Layer<S>>::Service, S>where
L: Layer<S>,
fn named_layer<S>(&self, service: S) -> Layered<<L as Layer<S>>::Service, S>where
L: Layer<S>,
Applies the layer to a service and wraps it in [
Layered].§impl<T> PolicyExt for Twhere
T: ?Sized,
impl<T> PolicyExt for Twhere
T: ?Sized,
Source§impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
Source§type Abi = <T as IntoWasmAbi>::Abi
type Abi = <T as IntoWasmAbi>::Abi
Same as
IntoWasmAbi::AbiSource§fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
Same as
IntoWasmAbi::into_abi, except that it may throw and never
return in the case of Err.