pub enum Cheat {
Show 16 variants
PauseCombat,
UnpauseCombat,
GodModeOn,
GodModeOff,
GetRich,
ClearInventory,
ClearSlot {
item_id: Uuid,
},
GetAllSpells,
SetChapter {
chapter: i64,
},
StartFight {
templated_id: FightTemplateId,
},
SpawnEntity {
entity_id: EntityTemplateId,
x: i64,
y: i64,
team: EntityTeam,
attributes: Vec<(String, i64)>,
},
WearItems {
items_ids: Vec<ItemTemplateId>,
},
EquipSkin {
skin_id: SkinId,
},
UnequipSkin {
skin_id: SkinId,
},
NewLevel {
level: i64,
},
Script {
script_id: CheatScriptId,
},
}Variants§
PauseCombat
UnpauseCombat
GodModeOn
GodModeOff
GetRich
ClearInventory
ClearSlot
GetAllSpells
SetChapter
StartFight
Fields
§
templated_id: FightTemplateIdSpawnEntity
WearItems
Fields
§
items_ids: Vec<ItemTemplateId>EquipSkin
UnequipSkin
NewLevel
Script
Fields
§
script_id: CheatScriptIdTrait Implementations§
Source§impl<'de> Deserialize<'de> for Cheat
impl<'de> Deserialize<'de> for Cheat
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl FromWasmAbi for Cheatwhere
Self: DeserializeOwned,
impl FromWasmAbi for Cheatwhere
Self: DeserializeOwned,
Source§impl IntoWasmAbi for Cheat
impl IntoWasmAbi for Cheat
Source§impl JsonSchema for Cheat
impl JsonSchema for Cheat
Source§fn schema_name() -> String
fn schema_name() -> String
The name of the generated JSON Schema. Read more
Source§fn schema_id() -> Cow<'static, str>
fn schema_id() -> Cow<'static, str>
Returns a string that uniquely identifies the schema produced by this type. Read more
Source§fn json_schema(generator: &mut SchemaGenerator) -> Schema
fn json_schema(generator: &mut SchemaGenerator) -> Schema
Generates a JSON Schema for this type. Read more
§fn is_referenceable() -> bool
fn is_referenceable() -> bool
Whether JSON Schemas generated for this type should be re-used where possible using the
$ref keyword. Read moreSource§impl OptionFromWasmAbi for Cheatwhere
Self: DeserializeOwned,
impl OptionFromWasmAbi for Cheatwhere
Self: DeserializeOwned,
Source§impl OptionIntoWasmAbi for Cheat
impl OptionIntoWasmAbi for Cheat
Source§impl RefFromWasmAbi for Cheatwhere
Self: DeserializeOwned,
impl RefFromWasmAbi for Cheatwhere
Self: DeserializeOwned,
Source§type Abi = <JsType as RefFromWasmAbi>::Abi
type Abi = <JsType as RefFromWasmAbi>::Abi
The Wasm ABI type references to
Self are recovered from.Source§impl Tsify for Cheat
impl Tsify for Cheat
const DECL: &'static str = "export type Cheat = \"PauseCombat\" | \"UnpauseCombat\" | \"GodModeOn\" | \"GodModeOff\" | \"GetRich\" | \"ClearInventory\" | { ClearSlot: { item_id: Uuid } } | \"GetAllSpells\" | { SetChapter: { chapter: number } } | { StartFight: { templated_id: FightTemplateId } } | { SpawnEntity: { entity_id: EntityTemplateId; x: number; y: number; team: EntityTeam; attributes: [string, number][] } } | { WearItems: { items_ids: ItemTemplateId[] } } | { EquipSkin: { skin_id: SkinId } } | { UnequipSkin: { skin_id: SkinId } } | { NewLevel: { level: number } } | { Script: { script_id: CheatScriptId } };"
const SERIALIZATION_CONFIG: SerializationConfig
type JsType = JsType
fn into_js(&self) -> Result<Self::JsType, Error>where
Self: Serialize,
fn from_js<T>(js: T) -> Result<Self, Error>
Source§impl VectorFromWasmAbi for Cheatwhere
Self: DeserializeOwned,
impl VectorFromWasmAbi for Cheatwhere
Self: DeserializeOwned,
type Abi = <JsType as VectorFromWasmAbi>::Abi
unsafe fn vector_from_abi(js: Self::Abi) -> Box<[Self]>
Source§impl VectorIntoWasmAbi for Cheat
impl VectorIntoWasmAbi for Cheat
type Abi = <JsType as VectorIntoWasmAbi>::Abi
fn vector_into_abi(vector: Box<[Self]>) -> Self::Abi
impl Eq for Cheat
impl StructuralPartialEq for Cheat
Auto Trait Implementations§
impl Freeze for Cheat
impl RefUnwindSafe for Cheat
impl Send for Cheat
impl Sync for Cheat
impl Unpin for Cheat
impl UnwindSafe for Cheat
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<T> FutureExt for T
impl<T> FutureExt for T
§fn with_context(self, otel_cx: Context) -> WithContext<Self>
fn with_context(self, otel_cx: Context) -> WithContext<Self>
§fn with_current_context(self) -> WithContext<Self>
fn with_current_context(self) -> WithContext<Self>
§impl<T> FutureExt for T
impl<T> FutureExt for T
§fn with_context(self, otel_cx: Context) -> WithContext<Self>
fn with_context(self, otel_cx: Context) -> WithContext<Self>
§fn with_current_context(self) -> WithContext<Self>
fn with_current_context(self) -> WithContext<Self>
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T in a tonic::Request§impl<L> LayerExt<L> for L
impl<L> LayerExt<L> for L
§fn named_layer<S>(&self, service: S) -> Layered<<L as Layer<S>>::Service, S>where
L: Layer<S>,
fn named_layer<S>(&self, service: S) -> Layered<<L as Layer<S>>::Service, S>where
L: Layer<S>,
Applies the layer to a service and wraps it in [
Layered].§impl<T> PolicyExt for Twhere
T: ?Sized,
impl<T> PolicyExt for Twhere
T: ?Sized,
Source§impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
Source§type Abi = <T as IntoWasmAbi>::Abi
type Abi = <T as IntoWasmAbi>::Abi
Same as
IntoWasmAbi::AbiSource§fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
Same as
IntoWasmAbi::into_abi, except that it may throw and never
return in the case of Err.