pub enum ScreenType {
Main,
AbilityGacha,
ArenaRating,
ArenaChooseOpponent,
Ratings,
Mail,
Skills,
Dungeon,
}Variants§
Trait Implementations§
Source§impl Clone for ScreenType
impl Clone for ScreenType
Source§fn clone(&self) -> ScreenType
fn clone(&self) -> ScreenType
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ScreenType
impl Debug for ScreenType
Source§impl<'de> Deserialize<'de> for ScreenType
impl<'de> Deserialize<'de> for ScreenType
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Display for ScreenType
impl Display for ScreenType
Source§impl FromStr for ScreenType
impl FromStr for ScreenType
Source§impl Hash for ScreenType
impl Hash for ScreenType
Source§impl JsonSchema for ScreenType
impl JsonSchema for ScreenType
Source§fn schema_name() -> String
fn schema_name() -> String
The name of the generated JSON Schema. Read more
Source§fn schema_id() -> Cow<'static, str>
fn schema_id() -> Cow<'static, str>
Returns a string that uniquely identifies the schema produced by this type. Read more
Source§fn json_schema(generator: &mut SchemaGenerator) -> Schema
fn json_schema(generator: &mut SchemaGenerator) -> Schema
Generates a JSON Schema for this type. Read more
§fn is_referenceable() -> bool
fn is_referenceable() -> bool
Whether JSON Schemas generated for this type should be re-used where possible using the
$ref keyword. Read moreSource§impl PartialEq for ScreenType
impl PartialEq for ScreenType
Source§impl Serialize for ScreenType
impl Serialize for ScreenType
Source§impl TryFrom<&str> for ScreenType
impl TryFrom<&str> for ScreenType
Source§impl Tsify for ScreenType
impl Tsify for ScreenType
const DECL: &'static str = "export type ScreenType = \"Main\" | \"AbilityGacha\" | \"ArenaRating\" | \"ArenaChooseOpponent\" | \"Ratings\" | \"Mail\" | \"Skills\" | \"Dungeon\";"
const SERIALIZATION_CONFIG: SerializationConfig
type JsType = JsType
fn into_js(&self) -> Result<Self::JsType, Error>where
Self: Serialize,
fn from_js<T>(js: T) -> Result<Self, Error>
impl Eq for ScreenType
impl StructuralPartialEq for ScreenType
Auto Trait Implementations§
impl Freeze for ScreenType
impl RefUnwindSafe for ScreenType
impl Send for ScreenType
impl Sync for ScreenType
impl Unpin for ScreenType
impl UnwindSafe for ScreenType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more