pub struct QuestsProgressionSettings {
pub daily: Vec<QuestsProgressionPointSettings>,
pub weekly: Vec<QuestsProgressionPointSettings>,
pub achievement: Vec<QuestsProgressionPointSettings>,
}Fields§
§daily: Vec<QuestsProgressionPointSettings>§weekly: Vec<QuestsProgressionPointSettings>§achievement: Vec<QuestsProgressionPointSettings>Trait Implementations§
Source§impl Clone for QuestsProgressionSettings
impl Clone for QuestsProgressionSettings
Source§fn clone(&self) -> QuestsProgressionSettings
fn clone(&self) -> QuestsProgressionSettings
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for QuestsProgressionSettings
impl Debug for QuestsProgressionSettings
Source§impl<'de> Deserialize<'de> for QuestsProgressionSettings
impl<'de> Deserialize<'de> for QuestsProgressionSettings
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl JsonSchema for QuestsProgressionSettings
impl JsonSchema for QuestsProgressionSettings
Source§fn schema_name() -> String
fn schema_name() -> String
The name of the generated JSON Schema. Read more
Source§fn schema_id() -> Cow<'static, str>
fn schema_id() -> Cow<'static, str>
Returns a string that uniquely identifies the schema produced by this type. Read more
Source§fn json_schema(generator: &mut SchemaGenerator) -> Schema
fn json_schema(generator: &mut SchemaGenerator) -> Schema
Generates a JSON Schema for this type. Read more
§fn is_referenceable() -> bool
fn is_referenceable() -> bool
Whether JSON Schemas generated for this type should be re-used where possible using the
$ref keyword. Read moreSource§impl Tsify for QuestsProgressionSettings
impl Tsify for QuestsProgressionSettings
const DECL: &'static str = "export interface QuestsProgressionSettings {\n daily: QuestsProgressionPointSettings[];\n weekly: QuestsProgressionPointSettings[];\n achievement: QuestsProgressionPointSettings[];\n}"
const SERIALIZATION_CONFIG: SerializationConfig
type JsType = JsType
fn into_js(&self) -> Result<Self::JsType, Error>where
Self: Serialize,
fn from_js<T>(js: T) -> Result<Self, Error>
impl Eq for QuestsProgressionSettings
impl StructuralPartialEq for QuestsProgressionSettings
Auto Trait Implementations§
impl Freeze for QuestsProgressionSettings
impl RefUnwindSafe for QuestsProgressionSettings
impl Send for QuestsProgressionSettings
impl Sync for QuestsProgressionSettings
impl Unpin for QuestsProgressionSettings
impl UnwindSafe for QuestsProgressionSettings
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more