pub struct EquippedAbilities {
pub slotted: BTreeMap<AbilitySlotId, Ability>,
pub unslotted: Vec<Ability>,
}Fields§
§slotted: BTreeMap<AbilitySlotId, Ability>§unslotted: Vec<Ability>Implementations§
Source§impl EquippedAbilities
impl EquippedAbilities
pub fn new() -> Self
pub fn add(&mut self, ability: Ability, slot_id: Option<AbilitySlotId>)
pub fn to_vec(&self) -> Vec<&Ability>
pub fn to_vec_mut(&mut self) -> Vec<&mut Ability>
pub fn get_by_slot_id(&self, slot_id: AbilitySlotId) -> Option<&Ability>
pub fn has_ability(&self, ability_id: AbilityId) -> bool
pub fn get_mut_by_id(&mut self, ability_id: AbilityId) -> Option<&mut Ability>
pub fn remove_by_slot_id(&mut self, slot_id: AbilitySlotId) -> Option<Ability>
pub fn len(&self) -> usize
pub fn is_empty(&self) -> bool
pub fn clear(&mut self)
Trait Implementations§
Source§impl Clone for EquippedAbilities
impl Clone for EquippedAbilities
Source§fn clone(&self) -> EquippedAbilities
fn clone(&self) -> EquippedAbilities
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl CustomType for EquippedAbilities
impl CustomType for EquippedAbilities
Source§fn build(builder: TypeBuilder<'_, Self>)
fn build(builder: TypeBuilder<'_, Self>)
Builds the custom type for use with the [
Engine]. Read moreSource§impl Debug for EquippedAbilities
impl Debug for EquippedAbilities
Source§impl Default for EquippedAbilities
impl Default for EquippedAbilities
Source§fn default() -> EquippedAbilities
fn default() -> EquippedAbilities
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for EquippedAbilities
impl<'de> Deserialize<'de> for EquippedAbilities
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl FromWasmAbi for EquippedAbilitieswhere
Self: DeserializeOwned,
impl FromWasmAbi for EquippedAbilitieswhere
Self: DeserializeOwned,
Source§impl JsonSchema for EquippedAbilities
impl JsonSchema for EquippedAbilities
Source§fn schema_name() -> String
fn schema_name() -> String
The name of the generated JSON Schema. Read more
Source§fn schema_id() -> Cow<'static, str>
fn schema_id() -> Cow<'static, str>
Returns a string that uniquely identifies the schema produced by this type. Read more
Source§fn json_schema(generator: &mut SchemaGenerator) -> Schema
fn json_schema(generator: &mut SchemaGenerator) -> Schema
Generates a JSON Schema for this type. Read more
§fn is_referenceable() -> bool
fn is_referenceable() -> bool
Whether JSON Schemas generated for this type should be re-used where possible using the
$ref keyword. Read moreSource§impl OptionFromWasmAbi for EquippedAbilitieswhere
Self: DeserializeOwned,
impl OptionFromWasmAbi for EquippedAbilitieswhere
Self: DeserializeOwned,
Source§impl PartialEq for EquippedAbilities
impl PartialEq for EquippedAbilities
Source§impl RefFromWasmAbi for EquippedAbilitieswhere
Self: DeserializeOwned,
impl RefFromWasmAbi for EquippedAbilitieswhere
Self: DeserializeOwned,
Source§type Abi = <JsType as RefFromWasmAbi>::Abi
type Abi = <JsType as RefFromWasmAbi>::Abi
The Wasm ABI type references to
Self are recovered from.Source§type Anchor = SelfOwner<EquippedAbilities>
type Anchor = SelfOwner<EquippedAbilities>
The type that holds the reference to
Self for the duration of the
invocation of the function that has an &Self parameter. This is
required to ensure that the lifetimes don’t persist beyond one function
call, and so that they remain anonymous.Source§impl Serialize for EquippedAbilities
impl Serialize for EquippedAbilities
Source§impl Tsify for EquippedAbilities
impl Tsify for EquippedAbilities
const DECL: &'static str = "export interface EquippedAbilities {\n slotted: Record<AbilitySlotId, Ability>;\n unslotted: Ability[];\n}"
const SERIALIZATION_CONFIG: SerializationConfig
type JsType = JsType
fn into_js(&self) -> Result<Self::JsType, Error>where
Self: Serialize,
fn from_js<T>(js: T) -> Result<Self, Error>
Source§impl VectorFromWasmAbi for EquippedAbilitieswhere
Self: DeserializeOwned,
impl VectorFromWasmAbi for EquippedAbilitieswhere
Self: DeserializeOwned,
type Abi = <JsType as VectorFromWasmAbi>::Abi
unsafe fn vector_from_abi(js: Self::Abi) -> Box<[Self]>
Source§impl WasmDescribeVector for EquippedAbilities
impl WasmDescribeVector for EquippedAbilities
impl Eq for EquippedAbilities
impl StructuralPartialEq for EquippedAbilities
Auto Trait Implementations§
impl Freeze for EquippedAbilities
impl RefUnwindSafe for EquippedAbilities
impl Send for EquippedAbilities
impl Sync for EquippedAbilities
impl Unpin for EquippedAbilities
impl UnwindSafe for EquippedAbilities
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more