pub fn make_quest_instance(
quest: &QuestTemplate,
character_state: &CharacterState,
game_config: &GameConfig,
script_runner: &ScriptRunner<OverlordEvent, OverlordState>,
) -> QuestInstancepub fn make_quest_instance(
quest: &QuestTemplate,
character_state: &CharacterState,
game_config: &GameConfig,
script_runner: &ScriptRunner<OverlordEvent, OverlordState>,
) -> QuestInstance