pub fn maybe_get_ability_rarity_id_by_chance(
rng: &mut StdRng,
rarity_weights: &[AbilityCaseRarityWeight],
) -> Option<AbilityRarityId>pub fn maybe_get_ability_rarity_id_by_chance(
rng: &mut StdRng,
rarity_weights: &[AbilityCaseRarityWeight],
) -> Option<AbilityRarityId>