pub fn bundle_raw_afk_step_to_element(
raw_item: &BundleRawStep,
character_state: &CharacterState,
now: DateTime<Utc>,
script_runner: &ScriptRunner<OverlordEvent, OverlordState>,
game_config: &GameConfig,
) -> BundleElementpub fn bundle_raw_afk_step_to_element(
raw_item: &BundleRawStep,
character_state: &CharacterState,
now: DateTime<Utc>,
script_runner: &ScriptRunner<OverlordEvent, OverlordState>,
game_config: &GameConfig,
) -> BundleElement