pub fn calculate_player_entity_stats_with_zeroes(
entity_state: &EntityState<'_>,
game_config: &GameConfig,
script_runner: &ScriptRunner<OverlordEvent, OverlordState>,
) -> Result<EntityStats>pub fn calculate_player_entity_stats_with_zeroes(
entity_state: &EntityState<'_>,
game_config: &GameConfig,
script_runner: &ScriptRunner<OverlordEvent, OverlordState>,
) -> Result<EntityStats>